Make A Follower Kit (MAFKit) Workshop

http://www.nexusmods.com/skyrim/mods/81561/?

Welcome and thank you for downloading the Make A Follower Kit (MAFKit) Workshop.

Through the MAFKit Workshop folders you’ll see links to this tutorial. Please follow this tutorial closely as it will guide you through the process to make your own custom stand-alone follower.

I promise to keep the tutorial short and to straight the point.

Let’s begin!

After downloading the zip file from the Nexus and extracting it, you should see two folders one named “meshes” and the other “textures”

Below that you should see the plugin (.esp file) that you downloaded from the MAFKit Workshop on the Nexus.

Go ahead and change the name of the plugin. Please change it to something unique...

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Immersive Armors by Hothtrooper44

http://www.nexusmods.com/skyrim/mods/19733/?

An armor compilation mod assembled by Hothtrooper44.
With great contributions from Eckss.

If you’re seeking to enhance your Skyrim with a greater selection of armor sets without breaking from the natural feel of the game, this mod is for you. It adds many new armor sets that have been seamlessly integrated into the world. The items are balanced and spread across your gaming experience. You will be finding new, power appropriate armor sets starting from level one up to level fifty and beyond.

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TK Dodge by tktk

http://www.nexusmods.com/skyrim/mods/20923/?

日本語の説明はブログ
For more info, see my blog article

TK Dodge 3.0 has been revamped. Improved feel of use.
TK Dodge is compatible with FNIS 6.3. Please read Installation in description.

Description
This mod adds dodge animation of

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Pretty Motion Collection by Dualsun

http://www.nexusmods.com/skyrim/mods/28978/?

Description:

PrettyMotion Collection Provide some of high quality figure poses and some personal design custom idle/animations, You can use them to capture a nice screenshot for your character in Skyrim. New version use mcm menu to manage poses list, Select and play poses, It should much easier than ring version, you can see my preview video that you know how it work.

Note:
My PrettyMotion have own script, It will not conflict with pinup pose mcm, So you can use them together.

Pose MCM Provide by jianeddie
Fnis is request.

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Halo’s Poser S1.6

http://mod.dysintropi.me/halos-poser-s1-6/

Merry Christmas! Let me start the day off with a Halo’s Poser update. It’s not quite as extensive as the last one, but it’s still poses.

 

  • Added and completed Halo’s Poser 21
  • Added and completed Halo’s Poser 22

 

Just like last time, there’s a normal version and a Poser Hotkeys version. You only need one. If you don’t use Poser Hotkeys, install the normal version.

Small note about quarterstaff poses. They were made for the Bo from the Aether Suite. Other quarterstaves should work fine, but maybe not perfectly.

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XP32 Maximum Skeleton Extended – XPMSE by Groovtama

Warning:
Do not delete the skeleton_female.hkx
Description

XP32 Maximum Skeleton Extended is a completely redone version of “XP32 Maximum Skeleton – XPMS” by xp32, for the “HDT Physics Extension” and “HDT Skinned Mesh Physics” and provides ingame customization features.
Requirement

(are installed BEFORE and nothing overwrites XPMSE)

Two list of requirements for XPMSE one for people using Racemenu and one for people using Enchance Character Edit\Vanilla

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Fores New Idles in Skyrim – FNIS by fore

http://www.nexusmods.com/skyrim/mods/11811/?

Nexus File of the month May 2015

No custom animation possible for Skyrim? Wrong. FNIS Behaviors allows other mods to add different types of animations to the game: idles/poses, sequenced, arm offset, furniture, and paired animations, killmoves, and creature animations.
And, with the demonstration mod FNIS Spells the user has a means to display almost all animation files. Dance animations included.

Note: You will have to run a generator tool GenerateFNISforUsers.exe (part of FNIS Behavior) every time you have installed or uninstalled FNIS, or an FNIS based mod. In addition, when you uninstall a mod that uses FNIS Creatures, you first have press the “De-Install Creatures” button, before you run the “Update FNIS Behaviors”

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Collect water from wells – RND Compatible by Thicketford

http://www.nexusmods.com/skyrim/mods/38507/?

Expanded Towns and Cities patch now available courtesy of simsim899
http://www.nexusmods.com/skyrim/mods/57009/?

UPDATE
Version 1.1 uploaded.  This version adds extra activators to the Skyrim world space for compatibility with ‘Open Cities Skyrim’  It does not use OCS as a master, so it is safe to use, even if you don’t have OCS installed.

The original OCS version (found under the ‘Old Versions’ section in the files tab) was accidently uploaded without the script.  If you are using that version, please download the 1.1 version manually and move the wellwater.pex file over to your script folder.

DESCRIPTION

This mod adds activators to water wells around Skyrim that will give you a bottle of water.

      • If you do not have RND installed, use the...
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Alchemist Compendium by RGM

 

http://www.nexusmods.com/skyrim/mods/51077/?

Skyrim Special Edition Version download from here Uploaded by Xarxee
———————————————————————————————————————————————————-

For Original Skyrim


Main file here is English

The Alchemist’s Compendium
This is an immersive in-game reference book, listing all Skyrim ingredients and their 4 effects. The Alchemist’s Compendium is something I’ve wanted since the very first time I played Skyrim. I have always liked the idea of playing a character who would rely heavily on alchemy, but I find Skyrim’s method of advancing in alchemy to be a real pain, e.g. eating all the ingredients and blind experimenting, and wasting valuable ingredients… that’s just not the way I wanted to play this game.

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Complete Alchemy and Cooking Overhaul by kryptopyr

http://www.nexusmods.com/skyrim/mods/69306/?

Last updated at 1:49, 10 Jun 2017Uploaded at 17:24, 1 Oct 2015

Alchemy is perhaps the most complex skill system in Skyrim and has the potential to be a beautifully nuanced crafting system. Unfortunately, it is also plagued by inconsistencies, imbalances, and poor design choices that often reduce the skill to little more than an easy way to make a quick pile of gold. This mod seeks to change that, to both balance and enhance the inherent complexity of this system and bring greater versatility and enjoyment to the Alchemist’s craft.

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