3 Weather Immersion Mods That Work On All Load-Orders

Regardless what you use for your current set-up these three mods will work wonderfully with your load-order.

It doesn’t matter if you’re a fan of Climates of Tamriel, Vivid Weathers, NLVA, Pure Weather, RCRN or you let your favorite ENB manage your weather. It doesn’t matter, it just doesn’t matter because these three mods will work perfectly with them all..

The first one is a mod available on the Nexus that is called Wonders of Weather  By isoku.

Overview (excerpt from mod page)

Rain Splashes

  • Rain impact splash effects appear on most uncovered surfaces during rain.
  • Ambient, rain soun
    d effects play in interiors with keywords LocTypeHouse, LocTypeStore or LocTypeInn.
  • If you are unable to see the splash effects, you may need to go into your skyrimprefs.ini (Documents\My Games\Skyrim) and increase the value of iMaxDesired under [Particles] by increments of 50 until they show up.

Shooting Stars

  • Shooting stars aka fragments of Aetherius appear in various sizes and fall from various positions in the sky at night (8:30pm to 6:00am). The general direction they fall in will change on a monthly basis.
  • Meteor showers (shooting star frequency increased) are guaranteed to occur during certain nights of the year. The dates they occur on coincide with the actual meteor shower dates of Earth.



3rd of Morning Star
21st of Rain’s Hand
5th of Second Seed
11th of Last Seed
20th of Frostfall
17th of Sun’s Dusk
13th of Evening Star


  • Meteor storms (shooting star frequency greatly increased) have an extremely low chance of occurring each night. You may see them 2-3 times per in-game year.
  • Innkeepers will have new dialogue on the night an event is active.


  • Rainbows will appear after a weather transition from rainy to clear when the sun is low (8:30am to 10:15am and 4:00pm to 5:45pm).
  • They can also appear as a result of early morning dew (8:30am to 9:00am) in the warmer regions of Skyrim. These are much more faint.
  • Object Fade under advanced options in your Skyrim launcher (or fLODFadeOutMultObjects in SkyrimPrefs.ini) must be set to at least 10.

The second mod available on the Nexus is called Lightning during Thunder Storms by Minty

Overview (excerpt from mod page)

Lightning Strikes during Thunder Storms.

I was always disappointed with the lack of actual lightning during thunder storms! 

The ground would light up, the rain was real, the thunder would sound so great, but I never saw any sheet lightning strikes in the sky or fork lightning strikes hitting the ground?

Seeing as this has still not been fixed, (as off 1.9 update) I created this small mod to provide some realistic lightning effects with both fork and sheet lightning strikes.

The lightning strikes can be configured to be either Fork, Sheet or both, each with distant or local strike configurable chances, they can hurt, or just be a harmless visual effect within the game. 

Finally, The third mod also available on the Nexus is called Wet and Cold by isoku

**While Wet and Cold does have a few compatibility notes as far as I know it still works safely without ctd even if you use a mod that is not compatible.

Overview (excerpt from mod page)

 This mod adds weather-dependent visual effects and NPC AI enhancements. All features related to the visual effects apply to all actors unless otherwise stated. Some features require SKSE to function.


  • Drips (2): Water drips from body parts during rain and after swimming.
  • Soggy Feet: A light splash sound effect and splash particles play from each footstep when it’s raining and after swimming. Does not work on creatures.
  • Rain Blind: Rain drops will blind you periodically while looking up.
  • Breaths: Breathe out visible moisture from the nose and mouth in frigid regions (snowy/coastal) and less visible moisture in the tundra/marsh regions at night. Breaths from the nose appear in steady intervals while breaths from the mouth become visible while talking (NPCs only), running, sprinting or fighting. Creatures currently supported: giants, horses, dogs, huskies, wolves, bears, (Vale) sabrecats, falmer, werewolves/bears, trolls, dragons, cows, hagravens, lurkers, boars and rieklings. Breaths will not appear if the actor is a vampire.
  • Snowy: Snow will accumulate on hair and armor during snow fall. This effect will also appear over the whole body after swimming in a cold region.
  • Strong Winds: If caught in a blizzard (weather classification: snowy and wind speed > 0.5) you and all nearby NPCs will receive a 15% reduction in movement speed if out in the open. Wind sound volume has also been increased during a blizzard and in mountainous regions.
  • Blizzard Blind: Disabled by default for the player. Snow will blind you periodically during a blizzard. Keep your face down or move under a shelter to avoid. NPCs are blinded making it more difficult for them to detect targets.

Go Home

  • Rain: Civilian NPCs will return to their homes once it starts raining. Adults will walk briskly. Children will run. Argonians, beggars and working class NPCs will remain outdoors.
  • Blizzard: Most civilian NPCs will walk briskly to their homes when a blizzard starts.
  • If an NPC doesn’t live nearby, he/she will go to an inn.

Gear [SKSE]

  • Rain: All NPCs except Argonians and beggars may equip hoods and cloaks during rain if their slots are free.
  • Cold: All NPCs except beggars may equip fur hoods, cloaks and gloves in cold regions if their slots are free. If Wet and Cold – Ashes is installed, they may also equip face covers. Equip chance of face covers depends on the time of day, weather conditions and if the NPC is a traveler. Due to their incredible resistance to the cold, Nords are more likely to equip their Cold Gear at night.
  • Survival: All NPCs except followers may equip backpacks while traveling outside of villages and cities if their slots are free. Leather knapsacks will auto-adjust to fur cloaks to prevent clipping upon unequipping/equipping.
  • Equipment specifically from Wet and Cold can only be found on NPCs. If SKSE and SkyUI are installed, you can add equipment to merchant leveled lists through the MCM.


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